![]() ![]() Different meals, medicines, and such are used to maintain your vital stats, keep focused and dying is not a big issue. (Much More) Have to watch your hunger and thirst, fatigue, radiation, poison and bleeding damages, they all need to be contained to keep you from dying, they all add to your exhaustion level which needs to be maintained also. Crafting is a huge part of the game, search buildings for supplies, hunt wolves for their pelts, gathering mushrooms in the woods to cook food or make medicine with. Every action takes time off the clock, and your vital stats will increase or decress as your situation dictates. Time stands still unless you are doing a action, one search for example causes a little over an hour to pass. The game play can be slow but its very well thought out and realistic. (End Game crafting skills) The game is great, its turn based or text based, what ever you wish to call it. (Raising craft skills and inventory space) Build a brick home with a green house, work bench, full sewing machine, water purifiers and so on. ![]() Gameplay Expectations : Start with nothing, raid a city and move to the next, build a bike and keep moving, you end up with a motorcycle and keep on moving till you get a car, tank and helicopter. Online is perma death, it does not get more realistic then that. By Allan Cochran null reviewed on April 12, 2018 ![]()
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